005Local Asset Forge
Can I make game-ready 3D models, sound effects, and music on my own hardware? A local pipeline from idea to something playable in Unity.
Jason Godson / Wildcat Projects
Build it. Test it. See what happens.
I’m Jason. I make software, tinker with hardware, and occasionally wonder if an idea could become a business. This is where I keep track of what I’m building and how it turns out.
The projects
A spending app, a pool heater, a calorie tracker, a web arcade, and a pipeline for making game assets on my own hardware. There’s a bit of a range.
005Can I make game-ready 3D models, sound effects, and music on my own hardware? A local pipeline from idea to something playable in Unity.
004Trying to find something that sounds fun. Then making a small prototype to see if it actually is.
002Trying to get more warm-water days out of the pool. Pumps, plumbing, temperature sensors, and Home Assistant are involved.
001A budgeting app that grew out of my Google Sheets workflow. Less statement cleanup, one place to see my spending, and a chance to learn what it takes to run a paid SaaS.
003A simple, local-first iOS nutrition app that started as a replacement for my calorie tracker and is becoming a better way to see the data I already have.
006A small arcade at play.jasongodson.com where friends and family can play the games I build, hosted on my own homelab.
Wildcat Projects on YouTube
No videos here yet. I’m planning to share the projects as I go: what I tried, what went wrong, and what I’d change next time.
Visit the YouTube channel